On this page I’m collecting a few WebGL samples. Nothing fancy, just looking at WebGL and how to get things done there:-).
The first example is about vertex displacement and several image filters that can be applied to the rendered image. There is also a two-tone shader and a CEL-Shader in there.
The second is a simplified version of a game I’ve decided to call “Paccer”. It features a “retro” look and contains a FXAA and a bloom filter.